I think I've successfully managed to get patterns from some s3packs like that, but I'm not sure if that's worked for all kinds of pattern files, as I've only tried for a few. I've used S3PE to extract the files, if there have been any to extract. I think there was some issue with it in regards to patterns, but if you only intend to extract files and not use them in your game, it could be worth the try. There is a package converter program that converts S3pack to package. I think you can only really convert them if you have a DDS or texture file of some sort. The game doesn't really see that as a "new wall", it just sees that as a color change, and doesn't bother adding in the full pattern (which takes up space), so it probably just adds in the reference for the pattern used, and the color codes, which is just a few lines. If you've used one of the basegame walls, you've not really created a new wall, you've just changed the colors.
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